MiniMax M3.1 Flash is a multimodal model from MiniMax, released on 2026-10-19 as the successor to M3. It has a 1M token context window, accepts text, image and video input, and always runs reasoning with an adjustable effort setting from low to max. MiniMax says online inference is nearly three times faster and usage cost is 70 percent lower than the previous iteration. Direct API pricing is listed at $0.15 per million input tokens and $0.60 per million output tokens, and the model is free to call on the platform route.
A workable MoE language model from MiniMax. Pulls ahead on AA LCR (80/100), so reach for it when that's the dimension that matters. Newly released, so production-readiness is still being shaken out.
Generated from this model’s benchmarks and ranking signals. Editor reviews refine it over time.
See how different quantization levels affect VRAM requirements and quality for this model.
| Format | VRAM Required | Quality | |
|---|---|---|---|
| Q2_K | 0.5 GB | Low | |
| Q4_K_MRecommended | 0.5 GB | Good | |
| Q5_K_M | 0.5 GB | Very Good | |
| Q6_K | 0.5 GB | Excellent | |
| Q8_0 | 0.5 GB | Near Perfect | |
| FP16 | 0.5 GB | Full |
The top devices for this model at 4-bit, ranked by fit and speed.
| Device | Grade | Speed | VRAM |
|---|---|---|---|
| AMD Radeon RX 7600 8GBAMD | AA | 463.7 tok/s | 0.5 GB |
| GEEKOM IT15 (Ultra 9 285H)GEEKOM | AA | 144.9 tok/s | 0.5 GB |
| Lenovo ThinkCentre P3 Tiny Gen 2 (Ultra 5 235)Lenovo | AA | 144.9 tok/s | 0.5 GB |
| NVIDIA GeForce RTX 4060NVIDIA | AA | 437.9 tok/s | 0.5 GB |
| NVIDIA GeForce RTX 5060 Ti 8GBNVIDIA | AA | 721.3 tok/s | 0.5 GB |
Cheapest current cloud rentals with at least 1 GB VRAM, refreshed hourly.
Advertising disclosure: we earn commissions when you shop through the links below.
| Option | Cost / GPU-hour |
|---|---|
NVIDIA GeForce RTX 3060Vast.ai · Spot · 12 GB VRAM | $0.05 |
NVIDIA GeForce RTX 3060Vast.ai · On-Demand · 12 GB VRAM | $0.06 |
NVIDIA GeForce RTX 3070Vast.ai · Spot · 8 GB VRAM | $0.07 |
NVIDIA GeForce RTX 5060 TiVast.ai · Spot · 16 GB VRAM | $0.09 |
NVIDIA Tesla V100 16GBVast.ai · Spot · 16 GB VRAM | $0.09 |
Per-GPU rate across RunPod, the Vast.ai marketplace, DigitalOcean, and Vultr.
Spot tier is interruptible. Plan for restarts when comparing against on-demand prices.
MiniMax M3.1 Flash is an open-weight multimodal Mixture of Experts (MoE) model released on October 19, 2026. Originally tested anonymously under the codename "Space Bunny", where it processed more than 200 trillion tokens in preview, the model serves as the direct successor to MiniMax M3. It is engineered specifically for software development workflows, multi-step agentic execution, computer use, and long-context processing. MiniMax designed the model to cut inference latency dramatically, claiming online inference runs nearly three times faster than M3 while dropping compute costs by roughly 70 percent.
The model pairs an undisclosed total and active parameter count with a native 1,000,000-token context window. Unlike traditional dense models that execute fixed computation passes per token, M3.1 Flash integrates an always-on reasoning core that developers can tune dynamically across five distinct effort presets (low, medium, high, xhigh, and max). In practical terms, this allows engineers to throttle back internal reasoning chains for low-latency tool execution or dial it up to maximum depth for multi-file code refactoring and mathematical proofs.
Positioned against frontier agentic models, MiniMax M3.1 Flash targets local workstations and private enterprise clusters that demand high-tier coding and autonomous computer interaction without continuous cloud reliance. With MiniMax committing to an open-weight release for production deployments, the model presents a serious target for practitioners building local agent stacks.
MiniMax built M3.1 Flash on a sparse Mixture of Experts (MoE) multimodal architecture. While the provider keeps the precise parameter total and active parameter routing undisclosed, the underlying mechanics follow sparse activation principles. During forward passes, only a subset of specialized expert networks activate for any given token. This architecture decouples total memory footprint from compute throughput: the full parameter weights must reside in VRAM to avoid offloading penalties, but generation speed scales with the smaller active parameter budget.
The model accepts text, image, and video inputs natively within a unified transformer backbone. Instead of relying on an isolated external vision encoder that downsamples frames into coarse embeddings, the multimodal pipeline processes video and visual UI layouts with high token fidelity. This architectural choice directly underpins its computer-use capabilities, allowing the system to inspect dynamic screen captures alongside terminal logs.
Context handling is one of the model's standout technical traits. At 1,000,000 tokens, the memory required for Key-Value (KV) cache storage becomes a central hardware engineering concern. Without quantization, a full 1M-token context window in 16-bit precision requires dozens of gigabytes solely dedicated to the KV cache, completely separate from model weight storage. MiniMax manages this long-context attention through optimized positional embeddings and sparse attention mechanisms that preserve retrieval accuracy across the entire million-token boundary.
The integrated reasoning mechanism runs continuously. Rather than invoking reasoning via explicit system prompt instructions, the model defaults to max reasoning effort at the architecture layer. Practitioners tuning the model for downstream agent loops can scale down this parameter to minimize reasoning token overhead when executing simple API lookups.
MiniMax M3.1 Flash focuses on deterministic execution, autonomous tool orchestration, and long-form code manipulation:
Deploying a model with an undisclosed total parameter size requires practical planning around memory bandwidth and VRAM allocation. While the exact parameter footprint remains proprietary, its sparse MoE architecture dictates specific hardware behaviors during local inference.
When preparing to run MiniMax M3.1 Flash locally, hardware allocation splits between weight residency and the dynamic KV cache:
Consumer and workstation hardware setups divide across distinct performance tiers:
The best quantization for MiniMax M3.1 Flash for day-to-day use is Q4_K_M. This 4-bit medium quantization preserves critical reasoning pathways in MoE architectures while slashing the overall memory bandwidth pressure by roughly 70 percent compared to unquantized FP16 weights. Lower tiers like Q3_K_S or IQ2 variants should generally be avoided for this model, as sub-3-bit quantization severely degrades the structured formatting required for JSON function calling and deep code synthesis.
Inference speed heavily depends on MoE efficiency. Because the active parameter count per token is only a fraction of the total footprint, MiniMax M3.1 Flash tokens per second can reach 35 to 55 tokens/second on unified Apple Silicon or multi-GPU configurations under Q4 quantization, provided the memory bus is not saturated by long-context backpropagation. When offloading layers to system RAM over standard DDR5 channels, generation speed will collapse to 2 to 5 tokens per second due to the sheer volume of weights that must be accessed per expert gate.
Once weights are downloaded, the quickest path to local deployment is through Ollama or llama.cpp for local CLI and workstation serving, or vLLM for high-concurrency production endpoints.
For Ollama deployments, configure your Modelfile to pass the appropriate reasoning depth flags:
1FROM ./minimax-m3.1-flash-q4_k_m.gguf23# Set default parameter flags4PARAMETER temperature 0.25PARAMETER top_p 0.956PARAMETER num_ctx 3276878# Inject system parameters for thinking effort (low, medium, high, xhigh, max)9SYSTEM "thinking_effort: medium"
For teams hosting API endpoints across internal networks, vLLM provides tensor-parallel serving with automated PagedAttention management to prevent out-of-memory errors during long context retrieval.
Evaluating MiniMax M3.1 Flash against contemporary open-weight alternatives highlights sharp trade-offs in architecture, memory overhead, and functional specialization.
DeepSeek-V3 is a dominant open-weight MoE architecture featuring 671 billion total parameters with 37 billion active per token.
Qwen2.5-Coder-32B is a dense, code-specialized model that has become an industry standard for single-GPU local execution.

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